- DDS texture tools - Nexus Mods Wiki
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This exporter combines four texture tools in a single plugin and standalone application, including flexible and powerful support for cube maps, mipmaps, normal maps, transparency, adobe photoshop cc with nvidia dds plugin free more than import formats. A new compression preview pane allows you to see how your image will be compressed in real-time, without having to write to disk. These tools are ideal for artists and graphics engineers looking to save texture memory and reduce the size of their applications or fit more or higher-resolution textures into the same space.
For instance, game developers can use this to reduce the size of the games they create - or realistic rendering and digital content creation developers can use this to fit higher-resolution textures in memory. Compress textures down to a third of their original size. Or use this to fit more detailed and varied textures into memory. Generate mipmaps using linear-space colors and premultiplied alpha, filter normal maps using slope mapping, and more.
Skip to main content. Reduce application sizes Adobe photoshop cc with nvidia dds plugin free textures down to a third of their original size. High-quality image processing Generate mipmaps using linear-space colors and premultiplied alpha, filter normal maps using slope mapping, and more. Updated FreeImage to the latest source, fixing several security issues. Fixed an issue where images were not tracking premultiplication status.
Fixed an issue where ICC color profiles were not passed through systems correctly. Fixed an issue where colors were not clamped to [0,1] during setup for Image Super-Resolution. Fixed an issue where setting the Gaussian Blur radius to a negative number would cause a fallback to CPU image processing. Indented the Compression Quality and Scale and Bias sections. Added window resizing and high-DPI support. Faster, lower-memory image processing.
Image effects now run on a background thread, making the user interface respond faster with larger images. Fixed issues with compressor nondeterminism on cubemap textures. Updated NVTT to version 3. Added an option to always use the DX10 header extension, which is disabled by default. This should improve compatibility with older DDS readers.
The corresponding command-line flag is --dx Added windows 7 professional admin password free for read settings in the plugin.
These settings are automatically saved in the registry. Added support in the plugin for reading mipmaps of DDS files as layers. Added support in the plugin for reading alpha channels of DDS files adobe photoshop cc with nvidia dds plugin free extra channels instead of transparency. Added the ability to read and save images flipped vertically. The corresponding command-line options are --read-flip-y and --save-flip-y.
Fixed a bug where RGB values of fully transparent pixels with alpha equal to 0 would be set to 0 as a result of internal premultiplication. Fixed an issue where the standalone exporter would read PSD files without a specified color profile as if they contained linear colors instead of sRGB colors. Updated microsoft office word 2010 freeonline free. Fixed an inaccuracy in the tooltips for BC1-BC5, where it talks about how palette elements are distributed between endpoints.
Click on image to see at full resolution. Cube Mapping Create cube maps from 2D images Customizable coordinate system conversion for normal-mapped cube maps Support for unfolded and linear-format cube maps.
Mipmapping Mipmap generation: Customizable filtering and color handling Mipmap generation: Slope-space mipmapping for normal maps Mipmapped alpha cutout correction ensures that alpha cutout textures cover roughly the same area regardless of level of detail.
Normal Maps Customizable normal map generation 7 heightmap generation methods 6 derivative adobe photoshop cc with nvidia dds plugin free Export normal maps in tangent-space or object-space.
Transparency Export textures with premultiplied alpha Generate alpha cutout textures with or without dithering Linear-space premultiplied alpha image processing.
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